COPYRIGHT YEAR

2015

AUTHORS

Chris Kempshall

TITLE

‘It Takes 15,000 Casualties to Train a Player General’ — Combat in First World War Games

ABSTRACT

Chapter 3 is focused on combat itself. Combat is a constant amongst First World War games and the way it is portrayed and represented is a key indicator regarding how these games interact with popular memory. It is this chapter which deals most closely with the notion of the memory of the First World War being sacred and the way it is edited and framed for popular consumption in games. First World War games often toe the line between providing the player with a parable and placing them in a situation of dubious moral footing. The complicated nature of First World War memory can, when combined with an interactive setting be an incredibly risky and uncomfortable place for both player and designer. By placing the player into the role of general they seemingly must attempt to win the war whilst also avoiding replicating the worst stereotypes of First World War leaders.

Related objects

How to use: Click on a object to move its position. Double click to open its homepage. Right click to preview its contents.

Download the RDF metadata as:   json-ld nt turtle xml License info


25 TRIPLES      25 PREDICATES      22 URIs      14 LITERALS

Subject Predicate Object
1 book-chapters:e580b029d1d73856b8870e7a98f5a29a sg:abstract Abstract Chapter 3 is focused on combat itself. Combat is a constant amongst First World War games and the way it is portrayed and represented is a key indicator regarding how these games interact with popular memory. It is this chapter which deals most closely with the notion of the memory of the First World War being sacred and the way it is edited and framed for popular consumption in games. First World War games often toe the line between providing the player with a parable and placing them in a situation of dubious moral footing. The complicated nature of First World War memory can, when combined with an interactive setting be an incredibly risky and uncomfortable place for both player and designer. By placing the player into the role of general they seemingly must attempt to win the war whilst also avoiding replicating the worst stereotypes of First World War leaders.
2 sg:abstractRights OpenAccess
3 sg:bibliographyRights Restricted
4 sg:bodyHtmlRights Restricted
5 sg:bodyPdfRights Restricted
6 sg:chapterNumber 3
7 sg:copyrightHolder Chris Kempshall
8 sg:copyrightYear 2015
9 sg:ddsId Chap4
10 sg:doi 10.1057/9781137491763_4
11 sg:esmRights OpenAccess
12 sg:hasBook books:6885e18b1f048166129bdfb0275486a2
13 sg:hasBookEdition book-editions:8504e6191a5686ed6d795a39fa030b69
14 sg:hasContributingOrganization grid-institutes:grid.12082.39
15 sg:hasContribution contributions:8e63bffb16b6d11cfc2589233ee20005
16 sg:language En
17 sg:license http://scigraph.springernature.com/explorer/license/
18 sg:metadataRights OpenAccess
19 sg:pageFirst 58
20 sg:pageLast 81
21 sg:scigraphId e580b029d1d73856b8870e7a98f5a29a
22 sg:title ‘It Takes 15,000 Casualties to Train a Player General’ — Combat in First World War Games
23 sg:webpage https://link.springer.com/10.1057/9781137491763_4
24 rdf:type sg:BookChapter
25 rdfs:label BookChapter: ‘It Takes 15,000 Casualties to Train a Player General’ — Combat in First World War Games
HOW TO GET THIS DATA PROGRAMMATICALLY:

JSON-LD is a popular JSON format for linked data.

curl -H 'Accept: application/ld+json' 'http://scigraph.springernature.com/things/book-chapters/e580b029d1d73856b8870e7a98f5a29a'

N-Triples is a line-based linked data format ideal for batch operations .

curl -H 'Accept: application/n-triples' 'http://scigraph.springernature.com/things/book-chapters/e580b029d1d73856b8870e7a98f5a29a'

Turtle is a human-readable linked data format.

curl -H 'Accept: text/turtle' 'http://scigraph.springernature.com/things/book-chapters/e580b029d1d73856b8870e7a98f5a29a'

RDF/XML is a standard XML format for linked data.

curl -H 'Accept: application/rdf+xml' 'http://scigraph.springernature.com/things/book-chapters/e580b029d1d73856b8870e7a98f5a29a'






Preview window. Press ESC to close (or click here)


...