Full-Body Hybrid Motor Control for Reaching View Full Text


Ontology type: schema:Chapter     


Chapter Info

DATE

2010

AUTHORS

Wenjia Huang , Mubbasir Kapadia , Demetri Terzopoulos

ABSTRACT

In this paper, we present a full-body motor control mechanism that generates coordinated and diverse motion during a reaching action. Our framework animates the full human body (stretching arms, flexing of the spine, as well as stepping forward) to facilitate the desired end effector behavior. We propose a hierarchical control system for controlling the arms, spine, and legs of the articulated character and present a controller-scheduling algorithm for coordinating the sub-controllers. High-level parameters can be used to produce variation in the movements for specific reaching tasks. We demonstrate a wide set of behaviors such as stepping and squatting to reach low distant targets, twisting and swinging up to reach high lateral targets, and we show variation in the synthesized motions. More... »

PAGES

36-47

Book

TITLE

Motion in Games

ISBN

978-3-642-16957-1
978-3-642-16958-8

Identifiers

URI

http://scigraph.springernature.com/pub.10.1007/978-3-642-16958-8_5

DOI

http://dx.doi.org/10.1007/978-3-642-16958-8_5

DIMENSIONS

https://app.dimensions.ai/details/publication/pub.1014341282


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