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Chapter Info

DATE

2013-10-08

AUTHORS

Ahmet Kondoz , Tasos Dagiuklas

ABSTRACT

There have been many significant advances in 3D media technologies in terms of capturing, representing, coding, transmitting, and visualizing for 3D displays. 3D media have been evolving in various areas, covering diverse market segments such as professional (e.g., scientific, medical, education, and training) and entertainment (3D interactive gaming, broadcasting, social networking, etc.) sectors. These new technologies provide the ability to design and develop applications ranging from virtual collaborative environments (e.g., multimodal interactions, seamless application on generation) to edutainment (e.g., 3D telepresence, combination of the educational content along with entertainment). More... »

PAGES

1-5

Identifiers

URI

http://scigraph.springernature.com/pub.10.1007/978-1-4614-8373-1_1

DOI

http://dx.doi.org/10.1007/978-1-4614-8373-1_1

DIMENSIONS

https://app.dimensions.ai/details/publication/pub.1014524371


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