How to Make a Challenging AI Course Enjoyable Using the RoboCup Soccer Simulation System View Full Text


Ontology type: schema:Chapter     


Chapter Info

DATE

2001-10-26

AUTHORS

Silvia Coradeschi , Jacek Malec

ABSTRACT

In this paper we present an AI programming organised around the RoboCup soccer simulation system. The course participants create a number of software agents that form a team, and participate in a tournament at the end of the course. The use of a challenging and interesting task, and the incentive of having a tournament has made the course quite successful, both in term of enthusiasm of the students and of knowledge acquired. In the paper we describe the structure of the course, discuss in what respect we think the course has met its aim, and the opinions of the students about the course. More... »

PAGES

120-124

Book

TITLE

RoboCup-97: Robot Soccer World Cup I

ISBN

978-3-540-64473-6
978-3-540-69789-3

Author Affiliations

Identifiers

URI

http://scigraph.springernature.com/pub.10.1007/3-540-48422-1_9

DOI

http://dx.doi.org/10.1007/3-540-48422-1_9

DIMENSIONS

https://app.dimensions.ai/details/publication/pub.1046293819


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