David Traum


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Person Info

NAME

David

SURNAME

Traum

Publications in SciGraph latest 50 shown

  • 2019 An Assessment Framework for DialPort in ADVANCED SOCIAL INTERACTION WITH AGENTS
  • 2017-02 Culture-specific models of negotiation for virtual characters: multi-attribute decision-making based on culture-specific values in AI & SOCIETY
  • 2016 A Semi-automated Evaluation Metric for Dialogue Model Coherence in SITUATED DIALOG IN SPEECH-BASED HUMAN-COMPUTER INTERACTION
  • 2016 Assessing Agreement in Human-Robot Dialogue Strategies: A Tale of Two Wizards in INTELLIGENT VIRTUAL AGENTS
  • 2016 What Kind of Stories Should a Virtual Human Swap? in INTELLIGENT VIRTUAL AGENTS
  • 2015 Creating a Virtual Neighbor in NATURAL LANGUAGE DIALOG SYSTEMS AND INTELLIGENT ASSISTANTS
  • 2015 New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor’s Interactive Storytelling in INTERACTIVE STORYTELLING
  • 2015 Exploring the Implications of Virtual Human Research for Human-Robot Teams in VIRTUAL, AUGMENTED AND MIXED REALITY
  • 2014-03 A model for incremental grounding in spoken dialogue systems in JOURNAL ON MULTIMODAL USER INTERFACES
  • 2014 FLoReS: A Forward Looking, Reward Seeking, Dialogue Manager in NATURAL INTERACTION WITH ROBOTS, KNOWBOTS AND SMARTPHONES
  • 2014 Generative Models of Cultural Decision Making for Virtual Agents Based on User’s Reported Values in INTELLIGENT VIRTUAL AGENTS
  • 2013 All Together Now in INTELLIGENT VIRTUAL AGENTS
  • 2013 A Cross-Cultural Study of Playing Simple Economic Games Online with Humans and Virtual Humans in HUMAN-COMPUTER INTERACTION. APPLICATIONS AND SERVICES
  • 2012 Incremental Dialogue Understanding and Feedback for Multiparty, Multimodal Conversation in INTELLIGENT VIRTUAL AGENTS
  • 2012 Ada and Grace: Direct Interaction with Museum Visitors in INTELLIGENT VIRTUAL AGENTS
  • 2011 The BML Sequencer: A Tool for Authoring Multi-character Animations in INTELLIGENT VIRTUAL AGENTS
  • 2011 The Effects of Virtual Agent Humor and Gaze Behavior on Human-Virtual Agent Proxemics in INTELLIGENT VIRTUAL AGENTS
  • 2011 Dialog Behaviors across Culture and Group Size in UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION. USERS DIVERSITY
  • 2011 Interactive Characters for Cultural Training of Small Military Units in INTELLIGENT VIRTUAL AGENTS
  • 2011 Using Virtual Tour Behavior to Build Dialogue Models for Training Review in INTELLIGENT VIRTUAL AGENTS
  • 2011 Learning Culture-Specific Dialogue Models from Non Culture-Specific Data in UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION. USERS DIVERSITY
  • 2011 Checkpoint Exercise: Training with Virtual Actors in Virtual Worlds in INTELLIGENT VIRTUAL AGENTS
  • 2010 Ada and Grace: Toward Realistic and Engaging Virtual Museum Guides in INTELLIGENT VIRTUAL AGENTS
  • 2009 Models of Culture for Virtual Human Conversation in UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION. APPLICATIONS AND SERVICES
  • 2009 A Virtual Tour Guide for Virtual Worlds in INTELLIGENT VIRTUAL AGENTS
  • 2009 Varying Personality in Spoken Dialogue with a Virtual Human in INTELLIGENT VIRTUAL AGENTS
  • 2009 Semi-formal Evaluation of Conversational Characters in LANGUAGES: FROM FORMAL TO NATURAL
  • 2008 Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents in INTELLIGENT VIRTUAL AGENTS
  • 2008 A Virtual Human Dialogue Model for Non-Team Interaction in RECENT TRENDS IN DISCOURSE AND DIALOGUE
  • 2007 The Rickel Gaze Model: A Window on the Mind of a Virtual Human in INTELLIGENT VIRTUAL AGENTS
  • 2007-01 Rejection of Empathy in Negotiation in GROUP DECISION AND NEGOTIATION
  • 2007 A Computational Model of Culture-Specific Conversational Behavior in INTELLIGENT VIRTUAL AGENTS
  • 2006 Dealing with Out of Domain Questions in Virtual Characters in INTELLIGENT VIRTUAL AGENTS
  • 2005 Dialog Simulation for Background Characters in INTELLIGENT VIRTUAL AGENTS
  • 2005 Simulation Meets Hollywood in MULTIMODAL INTELLIGENT INFORMATION PRESENTATION
  • 2005 Fight, Flight, or Negotiate: Believable Strategies for Conversing Under Crisis in INTELLIGENT VIRTUAL AGENTS
  • 2004 Do You Want to Talk About It? in AFFECTIVE DIALOGUE SYSTEMS
  • 2004 Issues in Multiparty Dialogues in ADVANCES IN AGENT COMMUNICATION
  • 2004 Emotion and Dialogue in the MRE Virtual Humans in AFFECTIVE DIALOGUE SYSTEMS
  • 2003-06 Hybrid Natural Language Generation from Lexical Conceptual Structures in MACHINE TRANSLATION
  • 2003 The Information State Approach to Dialogue Management in CURRENT AND NEW DIRECTIONS IN DISCOURSE AND DIALOGUE
  • 2002-09-24 A Thematic Hierarchy for Efficient Generation from Lexical-Conceptual Structure in MACHINE TRANSLATION AND THE INFORMATION SOUP
  • 1997 Utterance units in spoken dialogue in DIALOGUE PROCESSING IN SPOKEN LANGUAGE SYSTEMS
  • 1997 A reactive-deliberative model of dialogue agency in INTELLIGENT AGENTS III AGENT THEORIES, ARCHITECTURES, AND LANGUAGES
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