Roland Klemke

Ontology type: schema:Person     

Person Info





Publications in SciGraph latest 50 shown

  • 2018 Supporting Training of Expertise with Wearable Technologies: The WEKIT Reference Framework in MOBILE AND UBIQUITOUS LEARNING
  • 2017 gMOOCs – Flow and Persuasion to Gamify MOOCs in GAMES AND LEARNING ALLIANCE
  • 2017 Design Patterns for Augmented Reality Learning Games in GAMES AND LEARNING ALLIANCE
  • 2017 Towards Implementing Gamification in MOOCs in GAMES AND LEARNING ALLIANCE
  • 2017 Technology Acceptance of Augmented Reality and Wearable Technologies in IMMERSIVE LEARNING RESEARCH NETWORK
  • 2017 Affordances for Capturing and Re-enacting Expert Performance with Wearables in DATA DRIVEN APPROACHES IN DIGITAL EDUCATION
  • 2017 Identifying Game Elements Suitable for MOOCs in DATA DRIVEN APPROACHES IN DIGITAL EDUCATION
  • 2015 Towards Design Patterns for Augmented Reality Serious Games in THE MOBILE LEARNING VOYAGE - FROM SMALL RIPPLES TO MASSIVE OPEN WATERS
  • 2015 Lessons Learned from Creating a Mobile Version of an Educational Board Game to Increase Situational Awareness in DESIGN FOR TEACHING AND LEARNING IN A NETWORKED WORLD
  • 2015 Transferring an Educational Board Game to a Multi-user Mobile Learning Game to Increase Shared Situational Awareness in LEARNING AND COLLABORATION TECHNOLOGIES
  • 2014 Immersive Multi-user Decision Training Games with ARLearn in OPEN LEARNING AND TEACHING IN EDUCATIONAL COMMUNITIES
  • 2014 In the Eye of the Beholder: Promoting Learner-Centric Design to Develop Mobile Games for Learning in MOBILE AS A MAINSTREAM – TOWARDS FUTURE CHALLENGES IN MOBILE LEARNING
  • 2014 Energy-Efficient and Safe Driving Using a Situation-Aware Gamification Approach in Logistics in GAMES AND LEARNING ALLIANCE
  • 2013 Design of a Game-Based Pre-hospital Resuscitation Training for First Responders in HUMAN FACTORS IN COMPUTING AND INFORMATICS
  • 2013 Designing a Mobile Learning Game to Investigate the Impact of Role-Playing on Helping Behaviour in SCALING UP LEARNING FOR SUSTAINED IMPACT
  • 2012 Mobile Gaming Patterns and Their Impact on Learning Outcomes: A Literature Review in 21ST CENTURY LEARNING FOR 21ST CENTURY SKILLS
  • 2011 Standardization of Game Based Learning Design in COMPUTATIONAL SCIENCE AND ITS APPLICATIONS - ICCSA 2011
  • 2011 Transferring an Outcome-Oriented Learning Architecture to an IT Learning Game in TOWARDS UBIQUITOUS LEARNING
  • 2002-05-23 Adaptive Learning Environment for Teaching and Learning in WINDS in ADAPTIVE HYPERMEDIA AND ADAPTIVE WEB-BASED SYSTEMS
  • Affiliations

    JSON-LD is the canonical representation for SciGraph data.

    TIP: You can open this SciGraph record using an external JSON-LD service: JSON-LD Playground Google SDTT

        "@context": "", 
        "affiliation": [
            "affiliation": {
              "id": "", 
              "type": "Organization"
            "isCurrent": true, 
            "type": "OrganizationRole"
        "familyName": "Klemke", 
        "givenName": "Roland", 
        "id": "sg:person.012433763513.73", 
        "sameAs": [
        "sdDataset": "persons", 
        "sdDatePublished": "2019-03-07T13:55", 
        "sdLicense": "", 
        "sdPublisher": {
          "name": "Springer Nature - SN SciGraph project", 
          "type": "Organization"
        "sdSource": "s3://com-uberresearch-data-dimensions-researchers-20181010/20181011/dim_researchers/base/researchers_1685.json", 
        "type": "Person"

    Download the RDF metadata as:  json-ld nt turtle xml License info


    JSON-LD is a popular format for linked data which is fully compatible with JSON.

    curl -H 'Accept: application/ld+json' ''

    N-Triples is a line-based linked data format ideal for batch operations.

    curl -H 'Accept: application/n-triples' ''

    Turtle is a human-readable linked data format.

    curl -H 'Accept: text/turtle' ''

    RDF/XML is a standard XML format for linked data.

    curl -H 'Accept: application/rdf+xml' ''


    Preview window. Press ESC to close (or click here)