Wim Westera


Ontology type: schema:Person     


Person Info

NAME

Wim

SURNAME

Westera

Publications in SciGraph latest 50 shown

  • 2019 The RAGE Software Portal: Toward a Serious Game Technologies Marketplace in GAMES AND LEARNING ALLIANCE
  • 2018-10-17 Making Serious Games with Reusable Software Components in SERIOUS GAMES
  • 2017 Automated Adaptation and Assessment in Serious Games: A Portable Tool for Supporting Learning in ADVANCES IN COMPUTER GAMES
  • 2017 ReaderBench Learns Dutch: Building a Comprehensive Automated Essay Scoring System for Dutch Language in ARTIFICIAL INTELLIGENCE IN EDUCATION
  • 2016-09 Towards real-time speech emotion recognition for affective e-learning in EDUCATION AND INFORMATION TECHNOLOGIES
  • 2016-05 Performance assessment in serious games: Compensating for the effects of randomness in EDUCATION AND INFORMATION TECHNOLOGIES
  • 2016 The RAGE Software Asset Model and Metadata Model in SERIOUS GAMES
  • 2016 The RAGE Advanced Game Technologies Repository for Supporting Applied Game Development in GAMES AND LEARNING ALLIANCE
  • 2016 What Serious Game Studios Want from ICT Research: Identifying Developers’ Needs in GAMES AND LEARNING ALLIANCE
  • 2016 RAGE Reusable Game Software Components and Their Integration into Serious Game Engines in SOFTWARE REUSE: BRIDGING WITH SOCIAL-AWARENESS
  • 2015-03 On the cybernetic arrangement of feedback in serious games: A systems-theoretical perspective in EDUCATION AND INFORMATION TECHNOLOGIES
  • 2015 Improved Multimodal Emotion Recognition for Better Game-Based Learning in GAMES AND LEARNING ALLIANCE
  • 2015 Structuring Collaboration Scripts: Optimizing Online Group Work on Classroom Dilemmas in Teacher Education in COMPUTER SUPPORTED EDUCATION
  • 2014-06 A quest for meta-learning gains in a physics serious game in EDUCATION AND INFORMATION TECHNOLOGIES
  • 2014 FILTWAM and Voice Emotion Recognition in GAMES AND LEARNING ALLIANCE
  • 2014 Learning Analytics in Serious Gaming: Uncovering the Hidden Treasury of Game Log Files in GAMES AND LEARNING ALLIANCE
  • 2014 Generating Computational Models for Serious Gaming in GAMES AND LEARNING ALLIANCE
  • 2012-09 The eventful genesis of educational media in EDUCATION AND INFORMATION TECHNOLOGIES
  • 2004-06 On strategies of educational innovation: Between substitution and transformation in HIGHER EDUCATION
  • Affiliations

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