Tosiyasu L Kunii


Ontology type: schema:Person     


Person Info

NAME

Tosiyasu L

SURNAME

Kunii

Publications in SciGraph latest 50 shown

  • 2014 Incrementally Modular Abstraction Hierarchy Using Algebraic Topology in TRANSACTIONS ON COMPUTATIONAL SCIENCE XXIII
  • 2013 Mathematical Foundations for Designing a 3-Dimensional Sketch Book in TRANSACTIONS ON COMPUTATIONAL SCIENCE XVIII
  • 2012 Visualization of Joinery Using Homotopy Theory and Attaching Maps in TRANSACTIONS ON COMPUTATIONAL SCIENCE XVI
  • 2010-05 Designing and modeling cyberworlds using the incrementally modular abstraction hierarchy based on homotopy theory in THE VISUAL COMPUTER
  • 2007 Autonomic and Trusted Computing for Ubiquitous Intelligence in UBIQUITOUS INTELLIGENCE AND COMPUTING
  • 2006-12 Cyberworlds: architecture and modeling by an incrementally modular abstraction hierarchy in THE VISUAL COMPUTER
  • 2006-05 Detection and classification of topological evolution for linear metamorphosis in THE VISUAL COMPUTER
  • 2005-12 The genesis of “The Visual Computer” in THE VISUAL COMPUTER
  • 2005 Towards Open Education Through Distributed and Networked Information Systems – An Experience-Based Approach in DATABASES IN NETWORKED INFORMATION SYSTEMS
  • 2003 What’s Wrong with Wrapper Approaches in Modeling Information System Integration and Interoperability? in DATABASES IN NETWORKED INFORMATION SYSTEMS
  • 2002-12-16 Web Information Modeling: The Adjunction Space Model in DATABASES IN NETWORKED INFORMATION SYSTEMS
  • 2002-11 Towards a singularity-based shape language: ridges, ravines, and skeletons for polygonal surfaces in SOFT COMPUTING
  • 2000-06 Creating and retargetting motion by the musculoskeletal human body model in THE VISUAL COMPUTER
  • 2000-06 A case study towards validation of global illumination algorithms: progressive hierarchical radiosity with clustering in THE VISUAL COMPUTER
  • 1999-04 On the topology of an integrable variant of a nonholonomic Suslov problem in JOURNAL OF MATHEMATICAL SCIENCES
  • 1998-11-18 A Graphics Compiler for a 3-Dimensional Captured Image Database and Captured Image Reusability in MODELLING AND MOTION CAPTURE TECHNIQUES FOR VIRTUAL ENVIRONMENTS
  • 1998-10 Continuous-resolution-level constraints in variational design of multiresolution shapes in THE VISUAL COMPUTER
  • 1998 The Architecture of Synthetic Worlds in CYBERWORLDS
  • 1998 The Philosophy of Synthetic Worlds — Digital Genesis for Communicating Synthetic Worlds and the Real World — in CYBERWORLDS
  • 1997 Towards direct mapping between visual information worlds and real worlds in VISUAL INFORMATION SYSTEMS
  • 1995-11 Issues in storage and retrieval of multimedia data in MULTIMEDIA SYSTEMS
  • 1995-09 Fast collision detection between complex solids using rasterizing graphics hardware in THE VISUAL COMPUTER
  • 1995 Texture Mapping as an Alternative for Meshing During Walkthrough Animation in PHOTOREALISTIC RENDERING TECHNIQUES
  • 1995 An efficient cluster-based hierarchical progressive radiosity algorithm in IMAGE ANALYSIS APPLICATIONS AND COMPUTER GRAPHICS
  • 1993 A Model of Hands and Arms Based on Manifold Mappings in COMMUNICATING WITH VIRTUAL WORLDS
  • 1992 Methods for the Efficient Storage and Manipulation of Spatial Geological Data in THREE-DIMENSIONAL MODELING WITH GEOSCIENTIFIC INFORMATION SYSTEMS
  • 1992 Algorithmic Animation of Constructing Surfaces from Cells in CREATING AND ANIMATING THE VIRTUAL WORLD
  • 1992 Minimizing the Absolute Value Energy Function: An Application to Geometrical Constraint-Solving in COMPUTER GRAPHICS AND MATHEMATICS
  • 1992 A Case Study for Building a Database and 3-D Visualization in Geomorphology in MODERN GEOMETRIC COMPUTING FOR VISUALIZATION
  • 1992 PictureEditorII: A Conversational Graphical Editing System Considering the Degree of Constraint in VISUAL COMPUTING
  • 1992 A Geographical Database System Based on the Homotopy Model in MODERN GEOMETRIC COMPUTING FOR VISUALIZATION
  • 1992 GIDBS: A Database System for Hierarchically Represented Gray-Scale Images in THREE-DIMENSIONAL MODELING WITH GEOSCIENTIFIC INFORMATION SYSTEMS
  • 1992 SYDEM: A New Approach to Computer-Aided Design of Assemblies and Assemblability Testing in VISUAL COMPUTING
  • 1992 Integrated Homotopy Sweep Technique for Computer-Aided Geometric Design in VISUAL COMPUTING
  • 1992 Using Surface Coding to Detect Errors in Surface Reconstruction in MODERN GEOMETRIC COMPUTING FOR VISUALIZATION
  • 1992 Extraction of 3D Shapes from the Moving Human Face Using Lighting Switch Photometry in CREATING AND ANIMATING THE VIRTUAL WORLD
  • 1991-03 The homotopy model: a generalized model for smooth surface generation from cross sectional data in THE VISUAL COMPUTER
  • 1991 Action Propagation Model for User Interface Programs in HUMAN-MACHINE INTERACTIVE SYSTEMS
  • 1991 A Graphical Interface for a Geometric Modeling Database in HUMAN-MACHINE INTERACTIVE SYSTEMS
  • 1991 Modeling the Diffuse Paintings of ‘Sumie’ in MODELING IN COMPUTER GRAPHICS
  • 1991 A Connectionist Approach to Geometrical Constraint-Solving in MODELING IN COMPUTER GRAPHICS
  • 1991 Visualization: New Concepts and Techniques to Integrate Diverse Application Areas in SCIENTIFIC VISUALIZATION OF PHYSICAL PHENOMENA
  • 1991 A Graph-Based Visual Tool for Workstations in WORKSTATIONS FOR EXPERIMENTS
  • 1991 Animation Platform: A Data Management System for Modeling Moving Objects in COMPUTER ANIMATION ’91
  • 1991 Forest: An Interacting Tree Model for Visualizing Forest Formation Processes by Algorithmic Computer Animation — A Case Study of a Tropical Rain Forest in COMPUTER ANIMATION ’91
  • 1991 The Differential Model: A Model for Animating Transformation of Objects Using Differential Inforamtion in MODELING IN COMPUTER GRAPHICS
  • 1990-11 Singularity theoretical modeling and animation of garment wrinkle formation processes in THE VISUAL COMPUTER
  • 1990 Graph-Based Formulation of Fuzzy Data in PROGRESS IN FUZZY SETS AND SYSTEMS
  • 1990 A Data Model for Engineering Design and its Implementation using a Link-Oriented Database in DATABASE AND EXPERT SYSTEMS APPLICATIONS
  • 1990 Dynamic Analysis-Based Human Animation in CG INTERNATIONAL ’90
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