Research on Human - Computer Game Based on Machine Learning View Homepage


Ontology type: schema:MonetaryGrant     


Grant Info

YEARS

2012-2015

FUNDING AMOUNT

450000 CNY

ABSTRACT

Go as the last one in the field of artificial intelligence has not been conquered two chess games, has attracted a lot of research work. This project tries to construct a practical system based on machine learning based on small chessboard. The project consists of two subsystems. The first subsystem studied how to use the artificial neural network to automatically learn the Go evaluation function. Its research focuses on reducing learning errors. The second subsystem studies how to use the search algorithm to repair the evaluation error of the automatic learning evaluation function. Quality control is a key issue in the coordination between the two subsystems. This project seeks to find effective quality control methods in the limited field of Go to construct a practical Go system based on machine learning. More... »

URL

http://npd.nsfc.gov.cn/projectDetail.action?pid=61163004

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